Cossacks european wars maps
![cossacks european wars maps cossacks european wars maps](https://i.jeuxactus.com/datas/jeux/c/o/cossacks-ii-napoleonic-wars/xl/cossacks-ii-napole-4e260cba0c6e7.jpg)
notable recurring problems: uneven narration, poor implementation of triggers leading to unbalanced gameplay (poor playtesting?), limited AI (mediocre at best) overall rating for the campaigns: good (for comparison, that's also my overall rating for the campaigns in Age of Empires, yes the original one) So here are my impressions of the campaigns and single missions in Cossacks - European Wars: I welcome any thoughts/discussion on this! Good scenario design (usually with smart use of triggers or scripted sequences, but it doesn't have to be heavily reliant on those, for example I think Cuba in the English campaign has particularly good level design and it doesn't make heavy use of triggers) is what makes Cossacks interesting in SP (again I don't normally delve into MP).ĭo you happen to remember some particular single missions in Back to War which you could recommend? The thing is, Cossacks just doesn't have enough to keep me going in normal skirmish mode: the AI is mediocre at best and the pacing can feel really off. (I also enjoy the skirmish mode in Battle Realms but there is no random map generation there, only a good number of hand-made maps.) For random map skirmish mode I prefer Age of Empires II, or better yet Empire Earth II, or Age of Mythology if I want to go into the fantasy realm.
![cossacks european wars maps cossacks european wars maps](https://media.moddb.com/images/games/1/1/266/profile1.jpg)
Random maps are also in my favour but they tend to become samish. I love doing single missions and play maps people have made and care not whether they are based on a real historical event or not. EDIT: I might also consider playing a mission that doesn't attempt to teach you any history IF it has particularly good level design (something on the level of Tatar Wars, for example, or Bermudan Pirates). I am particularly interested in those missions that actually make you relive a specific historical event or context - like an actual real world battle or conflict, like in the campaigns. So my question is: what are the standout single missions in Back to War? Is my impression that this is a case of quantity over quality correct? A quick test did seem to show some story driven scenarios which may be sometimes based on actual history, but I also came across a scenario whose starting text-popup literally just said "remember you can use CTRL + D to switch between slow and fast modes" LOL So far, I am still in Cossacks - European Wars, I've completed the Caribbean Pirates and Independence War campaigns, and have arrived at the 10th scenario of the French campaign.īesides the campaigns, there are the "single missions": only 10 and 7 in European Wars and The Art of War expansion, respectively, but a whopping 101 missions in Back to War!īut I am skeptical: it is already clear with the campaigns that the scenario design in Cossacks is not stellar, and seeing as in the case of European Wars, only the last 4 scenarios in the single mission's list seem story-driven (the others have descriptions that are not even based on specific history, just random stuff like "two nations have fought over this land for ages, and are about to continue doing so"), I suspect most of the 101 single missions in Back to War are going to be little more than deathmatch material. Being that I am interested in SP first and foremost, I got into Cossacks with the intention of playing through all the campaigns.